Dice & Relic Database

Complete reference for all dice types, effects, and unlock conditions. Use this page to decide which dice deserve upgrades, which relics actually change your run, and which unlocks are worth routing toward first.

DiceTypeFacesEffectUnlock
Golden DiceScaling1-6 → 2-8Roll value increases by +1 each combat turnDefault
Vampire DiceSustain2-7Heal 30% of damage dealtClear Floor 3
Fire DiceAOE3-8Deal 50% splash damage to adjacent enemiesDefault
Ice DiceControl1-640% chance to freeze enemy for 1 turnClear Floor 2
Shield DiceDefense2-6Gain block equal to roll valueDefault
Poison DiceDoT1-5Apply poison (3 damage/turn for 3 turns)Clear Floor 5
Lightning DiceBurst4-10Chain to 2 additional enemiesClear Floor 4
Heal DiceSupport2-5Heal HP equal to roll × 2Clear Floor 1
Curse DiceDebuff1-4Reduce enemy attack by 25% for 2 turnsClear Floor 6
Wild DiceRandom1-12Random effect from all dice typesClear Floor 8

The fastest way to use this database is by job. Some dice carry damage, some buy time, and some only become worth drafting after a specific relic turns them on. Comparing entries by role will help you build coherent decks much faster than comparing raw values in isolation.

When two options look similar, take the one that improves your next boss fight instead of the one with the flashier late-run ceiling. That one rule filters out a surprising amount of bad greed.

The best database pages are decision tools. Use the entries here to narrow your choices quickly whenever a reward looks tempting but does not obviously fit the deck you are already piloting.

Data verified against Patch 1.0.3. Last updated: June 2026.