Die in the Dungeon Tier List

Best dice, relics, and strategies ranked by win rate and floor consistency. Read these tiers as guidance for real runs, not as a demand to force every S-tier pick. A-tier tools that fit your current shell will usually outperform an S-tier option that asks you to rebuild the deck on the spot.

Dice Tier Rankings

TierDice NameRoleWin RatePick RateBest Floor
SGolden DiceScaling68%24%All
SVampire DiceSustain65%18%5-10
AFire DiceAOE62%22%1-6
AIce DiceControl58%15%3-8
AShield DiceDefense55%20%5-12
BPoison DiceDoT52%12%3-9
BLightning DiceBurst50%9%1-4
BHeal DiceSupport48%14%6-12
CCurse DiceDebuff42%7%2-5
CWild DiceRandom38%11%Any

Relic Tier Rankings

TierRelic NameEffectBest Synergy
SPhilosopher's StoneAll dice gain +2 to minimum rollGolden Dice
SBlood ChaliceHeal 15% of damage dealt as HPVampire Dice
AInferno CoreFire dice deal +30% damageFire Dice
AFrozen CrownFreeze enemies for 1 extra turnIce Dice
ADice Bag+Start with +1 die each combatUniversal
BVenom FangPoison damage ticks twicePoison Dice
BStorm CallerChain lightning hits +1 targetLightning Dice
CBroken HourglassEnemies skip first turn (once)Slow Builds

Use high-tier entries as anchors for stable builds, then fill around them with cards and relics that preserve consistency.

Low-tier options are not unusable; they simply need narrower support or better timing than the average run can afford.

When a pick improves the exact shell you already own, it can outperform the raw tier ranking in practice.

Tier lists are strongest when they sharpen decisions under pressure, not when they tempt you to rebuild a winning deck for no reason.

That is why flexible A-tier tools often carry more runs than brittle S-tier dreams that require perfect setup.

Last updated: July 2026.